AI Insights · Timothy · January 2022
Top 5 Cartoon Fantasy Games on Android in Belgium Q4 2021
Explore the performance of the top 5 cartoon fantasy games on Android in Belgium during the fourth quarter of 2021, including insights on downloads, revenue, and active users.
During the fourth quarter of 2021, the top 5 cartoon fantasy games on Android in Belgium showed varying trends in weekly downloads, revenue, and active users. Here’s a closer look at their performance, based on data from Sensor Tower.
Candy Crush Saga by King experienced fluctuations in weekly revenue, starting at approximately $46.1K in early October and dipping to around $24.9K by late November. However, it rebounded to nearly $50K in the final week of December. The game saw a gradual increase in weekly downloads, peaking at 3.3K in the last week of December. Active users remained steady, rising from 70.9K to 77.7K by the end of the quarter.
Pokémon GO from Niantic, Inc. showed a notable increase in weekly revenue, climbing from $32.4K in early October to $42.7K by the end of December. Weekly downloads fluctuated, reaching a high of 3.5K in mid-November and stabilizing around 2.8K in late December. Active users exhibited a declining trend, dropping from 228.9K at the beginning of the quarter to 179K at the end.
Candy Crush Soda Saga, another title by King, had a relatively stable revenue stream, starting at $10K and ending at approximately $14.1K. Weekly downloads saw a significant increase towards the end of December, rising from 821 to 1.4K. Active users also saw a slight increase, growing from 33K to 32.8K by the quarter’s end.
Bingo Blitz™️ - Bingo Games by Playtika Santa Monica experienced a consistent rise in weekly revenue, starting at $5.3K and peaking at $8.5K in the last week of December. Weekly downloads remained relatively low but stable, with a slight increase from 233 to 304. Active users fluctuated slightly, ending the quarter at approximately 2.4K.
Match Masters - PvP Match 3 from Candivore saw a steady increase in weekly revenue, beginning at $5.8K and reaching $11.2K by the end of December. Weekly downloads showed some volatility, peaking at 2.4K in mid-October but dropping to 1.5K by the end of the quarter. Active users increased from 8.6K to 10K over the same period.
These insights underscore the dynamic nature of the mobile gaming market. For more detailed analytics and trends, visit Sensor Tower.